Players will require a Call of Duty account in order to engage in crossplay, which will enable cross-platform friends lists and parties without restriction. All multiplayer modes—but not ranked play or competitive tournaments—will be supported, and crossplay voice chat is also built in.
To reflect the new independence of platforms and control schemes, lobby screens will indicate them separately, so players know who’s packing what. You can choose to match against only those using the same control device as your party, or play in an unfiltered lobby, where controllers and mice coexist.
Activision also said in a blog post that “crossplay has been designed to factor play balancing across differences in controller type,” which production manager Paul Haile touched on during a livestream today.
“Not only have we spent a ton of time balancing and making sure the playing field is level between the control schemes, but also, you know, a ton of surprising user tests where we’re looking at high-skill user tests and seeing a mix of those control schemes in the top three every time,” he said.